- RATES INCREASED – was x3(x5), now is x5(x7)
- Sealstones drop increased – was x4(x5) now it is x7(x9)
- Servitors Lifetime: multiplied by 3 (~60 min instead ~20min)
- Restore hopzone votes – 1 vote => 1 CoL
- Change behavior of few augument skills to match augument description – obvious bug on retail Interlude
- Implemented Adena Amount Multipler – lower level players will get more adena, while chars 70+lvl will get less adena. Details in mobs info view (shift+click) and table below:
Levels | Percent |
---|---|
1-15 | +100% |
16 | +98% |
17… | +96% (2% less on each level) |
40 | +50% |
41… | +47% (3% less on each level) |
65-70 | +0% = no changes |
71… | -5% (5% less on each level) |
80 | -50% |